4,731 research outputs found

    Mechanisms for the generation and regulation of sequential behaviour

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    A critical aspect of much human behaviour is the generation and regulation of sequential activities. Such behaviour is seen in both naturalistic settings such as routine action and language production and laboratory tasks such as serial recall and many reaction time experiments. There are a variety of computational mechanisms that may support the generation and regulation of sequential behaviours, ranging from those underlying Turing machines to those employed by recurrent connectionist networks. This paper surveys a range of such mechanisms, together with a range of empirical phenomena related to human sequential behaviour. It is argued that the empirical phenomena pose difficulties for most sequencing mechanisms, but that converging evidence from behavioural flexibility, error data arising from when the system is stressed or when it is damaged following brain injury, and between-trial effects in reaction time tasks, point to a hybrid symbolic activation-based mechanism for the generation and regulation of sequential behaviour. Some implications of this view for the nature of mental computation are highlighted

    Order and disorder in everyday action: the roles of contention scheduling and supervisory attention

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    This paper describes the contention scheduling/supervisory attentional system approach to action selection and uses this account to structure a survey of current theories of the control of action. The focus is on how such theories account for the types of error produced by some patients with frontal and/or left temporoparietal damage when attempting everyday tasks. Four issues, concerning both the theories and their accounts of everyday action breakdown, emerge: first, whether multiple control systems, each capable of controlling action in different situations, exist; second, whether different forms of damage at the neural level result in conceptually distinct disorders; third, whether semantic/conceptual knowledge of objects and actions can be dissociated from control mechanisms, and if so what computational principles govern sequential control; and fourth, whether disorders of everyday action should be attributed to a loss of semantic/conceptual knowledge, a malfunction of control, or some combination of the two

    Cognitive control in the generation of random sequences: a computational study of secondary task effects

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    Cognitive control processes, such as those involved in response inhibition or task switching, have been the focus of much recent research. Few studies, however, have considered how such processes work together in tasks that require multiple control processes. This paper reports a computational study of random sequence generation and the cognitive control processes involved therein. The task, which is argued to involve multiple control processes, produces several dependent measures. These measures are held to be differentially dependent on the differential efficacy of the various underlying control processes. Initial simulations demonstrate that the model is capable of reproducing subject performance on the basic task. Additional simulations explore differential interference effects of different secondary tasks (held to interfere with different control processes) on the different random generation dependent measures. The work illustrates how the putative control processes may interact in the production of successive responses during the random generation task

    Tool use and related errors in ideational apraxia: The quantitative simulation of patient error profiles

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    The behaviour of ideational apraxic patients on simple tasks involving multiple objects is typically marked by a variety of errors. While some of these errors concern the sequential organisation of action through time, many relate to the misuse of, or failure to use, necessary or appropriate tools. In this paper we apply the computational model of Cooper & Shallice (2000) to five standard multiple object tasks used in clinical assessment and demonstrate how, when lesioned, the model can account for the error profiles of two ideational apraxic patients discussed by Rumiati et al. (2001). Application of the model to the multiple object tasks demonstrates the generality of the model, while the account of the error profiles extends previous work (Cooper et al., 2005) in which ideational apraxia was argued to arise from a generalised disturbance of object representations that are held to trigger action schemas

    Express: a web-based technology to support human and computational experimentation

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    Experimental cognitive psychology has been greatly assisted by the development of general computer-based experiment presentation packages. Typically, however, such packages provide little support for running participants on different computers. It is left to the experimenter to ensure that group sizes are balanced between conditions and to merge data gathered on different computers once the experiment is complete. Equivalent issues arise in the evaluation of parameterized computational models, where it is frequently necessary to test a model's behavior over a range of parameter values (which amount to between-subjects factors) and where such testing can be speeded up significantly by the use of multiple processors. This article describes Express, a Web-based technology for coordinating "clients" (human participants or computational models) and collating client data. The technology provides an experiment design editor, client coordination facilities (e.g., automated randomized assignment of clients to groups so that group sizes are balanced), general data collation and tabulation facilities, a range of basic statistical functions (which are constrained by the specified experimental design), and facilities to export data to standard statistical packages (such as SPSS). We report case studies demonstrating the utility of Express in both human and computational experiments. Express may be freely downloaded from the Express Web site (http://express.psyc.bbk.ac.uk/)

    Is there a semantic system for abstract words?

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    Two views on the semantics of concrete words are that their core mental representations are feature-based or are reconstructions of sensory experience. We argue that neither of these approaches is capable of representing the semantics of abstract words, which involve the representation of possibly hypothetical physical and mental states, the binding of entities within a structure, and the possible use of embedding (or recursion) in such structures. Brain based evidence in the form of dissociations between deficits related to concrete and abstract semantics corroborates the hypothesis. Neuroimaging evidence suggests that left lateral inferior frontal cortex supports those processes responsible for the representation of abstract words

    Semantic cognition: a re-examination of the recurrent network "hub" model

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    This paper explores a model of “semantic cognition” first described in Rogers et al. (2004). This model was shown to reproduce the behaviour of neurological patients who perform poorly on a variety of tests of semantic knowledge; thus purporting to provide a comprehensive explanation for semantic deficits as found in patients with semantic dementia and, as extended in Lambon Ralph, Lowe, and Rogers (2007), individuals with herpes simplex virus encephalitis. Therefore, not only does the model emulate these semantic impairments, it also underpins a theoretical account of such memory disturbances. We report preliminary results arising from an attempted reimplementation of the Rogers et al. model. Specifically, while we were able to successfully reimplement the fully-functioning model and recreate “normal” behaviour, our attempts to replicate the behaviour of semantically impaired patients by lesioning the model were mixed. Our results suggest that while semantic impairments reminiscent of patients may arise when the Rogers et al. model is lesioned, such impairments are not a necessary consequence of the model. We discuss the implications of these apparently negative results for the Rogers et al. account of semantic cognition

    The time course of routine action

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    Previous studies of action selection in routinized tasks have used error rates as their sole dependent measure (e.g. Reason, 1979; Schwartz et al., 1998). Consequently, conclusions about the underlying mechanisms of correct behavior are necessarily indirect. The present experiment examines the performance of normal subjects in the prototypical coffee task (Botvinick & Plaut, 2004) when carried out in a virtual environment on screen. This has the advantage of (a) constraining the possible errors more tightly than a real world environment, and (b) giving access to latencies as an additional, finer grained measure of performance. We report error data and timing of action selection at the crucial branching points for the production of routinized task sequences both with and without a secondary task. Processing branching points leads to increased latencies. The presence of the secondary task has a greater effect on latencies at branching points than at equivalent non-branching points. Furthermore, error data and latencies dissociate, suggesting that the exact timing is a valid and valuable source of information when trying to understand the processes that govern routine tasks. The results of the experiment are discussed in relation to their implication for computational accounts of routine action selection

    Artificially created stimuli produced by a genetic algorithm using a saliency model as its fitness function show that Inattentional Blindness modulates performance in a pop-out visual search paradigm

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    Salient stimuli are more readily detected than less salient stimuli, and individual differences in such detection may be relevant to why some people fail to notice an unexpected stimulus that appears in their visual field whereas others do notice it. This failure to notice unexpected stimuli is termed 'Inattentional Blindness' and is more likely to occur when we are engaged in a resource-consuming task. A genetic algorithm is described in which artificial stimuli are created using a saliency model as its fitness function. These generated stimuli, which vary in their saliency level, are used in two studies that implement a pop-out visual search task to evaluate the power of the model to discriminate the performance of people who were and were not Inattentionally Blind (IB). In one study the number of orientational filters in the model was increased to check if discriminatory power and the saliency estimation for low-level images could be improved. Results show that the performance of the model does improve when additional filters are included, leading to the conclusion that low-level images may require a higher number of orientational filters for the model to better predict participants' performance. In both studies we found that given the same target patch image (i.e. same saliency value) IB individuals take longer to identify a target compared to non-IB individuals. This suggests that IB individuals require a higher level of saliency for low-level visual features in order to identify target patches
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